Tron's Latest Installment Stars Claim They Could Make It in Various Virtual Worlds (and We've Rated Their Odds)

The original director's iconic 1982 film Tron primarily occurs within the virtual realm inside digital games, where software entities, depicted as people in neon-streaked attire, face off on the Grid in deadly contests. Programs are mercilessly killed (or “erased”) in the Disc Arena and crushed by force fields in high-speed showdowns. The filmmaker's 2010 continuation Tron: Legacy ventures inside the virtual domain for more light-cycle action and more fighting on the virtual world.

The filmmaker's Legacy sequel Tron: Ares adopts a somewhat less interactive method. In the movie, digital entities still fight each other for endurance on the digital world, but mostly in high-stakes battles over confidential data, functioning as avatars for their company creators. Protection software and infiltration programs engage on ENCOM servers, and in the outside world, Recognizers and light cycles exported from the digital realm operate as they do in the digital environment.

The combat entity the protagonist (the actor) is an additional new innovation: a enhanced fighter who can be infinitely 3D reprinted to engage in battles in the physical realm. But would the real-life star have the actual abilities to make it if he was inserted into one of the digital arena's contests? At a current media gathering, actors and filmmakers of Tron: Ares were inquired what digital environments they would be most apt to survive in. Here are their responses — but we also offer our own assessments about their abilities to survive inside virtual worlds.

Greta Lee

Character: In Tron: Ares, the actress plays the executive, the CEO of the company, who is distracted from her leadership tasks as she seeks to locate the key data assumed to be remaining by the original character (the actor).

The virtual world Lee believes she could endure in: “My kids are really into Minecraft,” she states. “I'd never want them to know this, but [Minecraft] is so fantastic, the environments that they construct. I feel I would like to enter one of the realms that they've created. My younger child has constructed this one with animals — it's just stocked with feathered friends, because he is fond of parrots.”

The actress's chances of endurance: Ninety percent. If she simply stays with her kids’ parrots, she's all good. But it's unknown whether she is aware of how to evade or contend with a hostile mob.

The Actor

Part: the actor embodies the rival, the head of ENCOM rival Dillinger Systems and relative of Ed Dillinger (the star) from the initial Tron.

The digital environment the actor thinks he could survive in: “I'd certainly be defeated in the [Disc Arena],” he said. “I might go into BioShock.” Explaining that answer to colleague the star, he explains, “It's really such a great game, it’s the finest. BioShock, Fallout 3 and 4, amazing dystopian realms in the series, and the game is an underground, dilapidated society.” Was he grasp the question? Unclear.

Peters’ likelihood of success: In BioShock? Five percent, like any other regular individual's chances in the location. In each post-apocalyptic series? 10%, purely based on his charisma score.

The Star

Role: the actress portrays Elisabeth Dillinger, guardian to the son and daughter to the founder. She’s the former chief executive of the company, and a more rational executive than her son.

The virtual world Gillian Anderson believes she could make it through:Pong,” stated Gillian Anderson, in spite of her obvious familiarity with the digital experience Myst and her co-starring appearance in the late 1990s choose-your-own-adventure software The X-Files Game. “That is as advanced as I could manage. It'd take so much time for the [ball] to come that I could dodge out of the way quickly before it arrived to strike me in the face.”

The actress's likelihood of survival: An even chance, based on the simple character of the game and whether receiving a blow by the object, or not volleying the pixel back to the other player, would be lethal. Also, it’s really dim in Pong — could she slip off the stage to her end? What does the black void of the game affect a human?

The Filmmaker

Job: Joachim Rønning is the director of Tron: Ares. He additionally helmed Pirates of the Caribbean: Dead Men Tell No Tales and Maleficent: Mistress of Evil.

The game Rønning feels he could endure in: Tomb Raider. “I am a child of the ’80s, so I was fond of the home computer and the gaming device, but the first title that captivated me was the very first Tomb Raider on the console,” Joachim Rønning says. “Since I'm a film enthusiast — it was the first game that was so immersive, it was interactive. I doubt that's the title I would really desire to be in, but that was my initial amazing adventure, at least.”

Rønning’s likelihood of endurance: Twenty percent. If Rønning was placed into a adventure world and had to deal with the creatures and {booby traps

Caroline York
Caroline York

A seasoned deal hunter and financial blogger passionate about helping others save money and make smart purchasing decisions.